原文来源:You're probably not going to see everything your friend does in The Blood of Dawnwalker, and its director is just fine with that — Rock Paper Shotgun
The Blood of Dawnwalker is, if done well, a game that might not land with everybody. For one, there's the lack of a traditional main story quest, and then there's the fact that you only have 30 in-game days and nights to beat it. Neither are necessarily massively novel, the brilliant Unsighted, for example, also forces a timer upon you, but this is still a notable AAA game taking a risk. This thing likely won't have been cheap to make, and crafting a scenario where not everyone is going to experience the entirety of what it offers, on purpose, is certainly a touch bold at the very least. So it's a good thing its director is happy with people missing things.
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原文来源:You're probably not going to see everything your friend does in The Blood of Dawnwalker, and its director is just fine with that — Rock Paper Shotgun
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如果做得好,《黎明行者之血》是一款可能无法与所有人共舞的游戏。首先,缺乏传统的主线故事任务,然后你只有30个游戏中的昼夜来击败它。两者都不一定是大规模的新颖,例如,辉煌的无视者也会迫使你计时,但这仍然是一个值得注意的AAA游戏冒险。制作这个东西可能并不便宜,并且制定一个场景,不是每个人都会故意体验它所提供的全部内容,这至少是一个大胆的尝试。因此,它的导演对人们错过东西感到满意是件好事。阅读更多