原文来源:20 years ago, Dead Rising showed a different path for open worlds, and more games should pinch its ideas — Rock Paper Shotgun
Photojournalist Frank West is heli-dropped into the Willamette Parkview mall, following a tip-off that there’s something sinister going down in the sleepy Colorado town. Impressively undeterred by the sight of people eating each other by a school bus during his fly-by, he instructs his pilot to drop him off on the mall roof and return for him in exactly three days.
The rest, more or less, is up to you. If you decide to do absolutely nothing but lounge around in the security room for 72 in-game hours, Dead Rising doesn’t care. The chopper turns up on schedule, you get in and leave. Thanks for the £40, here’s the credits.
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原文来源:20 years ago, Dead Rising showed a different path for open worlds, and more games should pinch its ideas — Rock Paper Shotgun
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摄影记者弗兰克·韦斯特( Frank West )被直升机送入威拉米特公园景观购物中心( Willamette Parkview mall ) ,此前有人透露,这座昏昏欲睡的科罗拉多镇正在发生一些险恶的事情。令人印象深刻的是,在飞行途中,看到人们在校车上互相吃饭,他指示飞行员将他送到商场屋顶,并在整整三天内返回。剩下的,或多或少,取决于你。如果您决定什么都不做,只是在游戏中的保安室里闲逛72个小时, Dead Rising并不在乎。直升机按时出现,你进去离开。感谢您提供£ 40的消费金。阅读更多