原文来源:"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy — Rock Paper Shotgun
The era of generative AI has kindled an era of generative AI witchhunts. It's routine right now for videogame developers to fend off accusations of using the technology, even when they are full-throated in their disapproval of ChatGPT, Claude and their ilk. Recent examples include Sandustry, the 2D factory builder from Hooded Horse with strangely haunting physics, and the just-announced Humankind 2, whose creators Amplitude have rushed to assure players that their announcement trailer is genuine live action film.
The conversation reflects a shifting idea of what AI-generated imagery 'looks like' - shifting because, strictly speaking, AI-generated imagery has no fixed style or quality. It's derived from whatever data the model is 'fed'. The confusion is exacerbated by the fact that the technology is changing, with new or updated buzzwordy tools being added to the pile. Established hallmarks of generated imagery go out of date fast. Meanwhile, generative AI's richest advocates often muddy the waters, conflating tools and framing their capabilities in ludicrously open-ended, investor-baiting terms. Still, some responsibility falls on regular users who've become accustomed to chucking around claims of "AI slop".
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原文来源:"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy — Rock Paper Shotgun
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生成式人工智能的时代点燃了生成式人工智能猎巫的时代。现在,视频游戏开发人员通常会抵制使用该技术的指控,即使他们对ChatGPT、Claude及其同类产品表示不满。最近的例子包括Sandustry ,来自Hooded Horse的2D工厂建造者,具有奇怪的困扰物理学,以及刚刚宣布的人类2 ,其创作者Amplitude急于向玩家保证他们的公告预告片是真实的真人电影。对话反映了对人工智能生成的图像“看起来”的转变--转变的原因是,严格来说,人工智能生成的图像没有固定的风格或质量。它源自模型被“馈送”的任何数据。技术正在发生变化,新的或更新的流行工具被添加到堆中,这一事实加剧了混乱。生成的图像的既定标志很快就会过时。与此同时,生成式人工智能最富有的倡导者往往混淆视听,混淆工具,并用荒谬的开放式投资者诱饵术语来构建他们的能力。尽管如此,一些责任仍然落在普通用户身上,他们已经习惯于放弃“AI SLOP”的说法。阅读更多